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Video Games Have Always Been Queer

Date and Time: 
Tuesday, January 23, 2018. 04:00 PM - 06:00 PM
Meeting Location: 
Humanities Center Boardroom
Workshop: 
Digital Aesthetics: Critical Approaches to Computational Culture
Meeting Description: 

Bonnie Ruberg will present recent work drawn from her monograph, Video Games Have Always Been Queer. Discussion will follow.

Bonnie (“Beaux”) is an assistant professor of digital media and games in the Department of Informatics at the University of California, Irvine. From 2015-2017, Bonnie was a provost’s postdoctoral scholar in the Interactive Media & Games Division and a member of the Society of Fellows at USC. In 2015, Bonnie received their PhD in comparative literature from UC Berkeley in conjunction with the Berkeley Center for New Media and the Department of Women and Gender Studies.
  
Bonnie’s research and teaching focuses on sexuality and gender in digital media and digital cultures, with a focus on LGBTQ issues and video games. They are the co-editor (with Adrienne Shaw) of the landmark volume Queer Game Studies and the lead organizer and co-founder of the annual Queerness and Games Conference. They are also the author of a number of articles on sex, gender, and technology that have appeared in both scholarly and popular publications.

Bonnie is currently working on two book projects. Their monograph Video Games Have Always Been Queer argues for looking beyond LGBTQ characters and romances for identifying queer desires in games. The Queer Games Avant-Garde is a collection of interviews with queer indie game-makers who are pushing the boundaries of interactive media.

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